Posts Tagged ‘Everquest II’

EQ-IQ EQ-IQ Show #7 Combat Basics

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EQ-IQ Show 7

 
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Show number 7 in the EQ-IQ show covers another learning series topic about the basic combat mechanics in Everquest II. Covering topics such as the type of attacks used in EQ2 like Auto-Attack, Combat Arts, Spell Arts and more. Cover topics such as the Con system and how to determine the mob encounter difficulty. More topics include how the Heroic Opportunity system works in game and much more.

Links:
http://eq2sday.mypodcast.com/

Email:
EQ-IQ@EQ2-Guides.com

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EQ2 Guides Lore and Legends Basics

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Lore and Legend quests which are also known as Enemy Mastery quests involve the study of various creatures to learn more about them. In order to gain knowledge about these creatures, you must find and study various body parts. You can find these body parts for by killing the type of creature you wish to learn more about. You do not need the book to progress the quest. You obtain most of the Lore and Legend quest by finding a book and then reading the book until a quest becomes available. The quest will scale to your level so no need to worry. However some books can only be found in higher level zones and the mobs related to these books are quite high and may not always be found in lower or more common zones in Norrath.

Each of these quests will require you to kill mobs that are described in the books. As you kill these mobs you will need 3 Quest updates that will automatically update with a non inventory body part. This is most likely to prevent someone from just buying them all off the broker like you can with the remaining body parts. You also need to obtain 5 other body parts but there are uncommon drops from the mobs and you will need to examine them while they are in your inventory to get an update. This will also remove or consume the item from your inventory as well. The good thing is you can buy these items of the broker if you do not wish to farm them. Just keep in mind some of the drops are rare and can command a lot of plat for them. The good thing is if you are killing other mobs and have not found the Lore and Legend book you can save the un-common drops for your other characters or for when you located the book.

The rewards for each quest will be a Book to place in your home and a Trophy along with one of the following combat abilities which you can use against the mob. Below are the abilities for each of the four archetypes. Cost and damage scales with level.

 

 
 
 

Sinister Strike – Scouts

 

Master's Rage - Fighters

 

Master's Strike – Mage

 

Master's Smite – Priests

Decrease Mitigation of target vs slashing, piercing and crushing damage by X

Inflicts X - Y melee damage on target

Must be flanking or behind


 

Decreases Deflection, Parry, an Defense of target by X.

Inflicts X amount of melee damage on target

 

Direct Damage Spell that does X amount of elemental damage

 

Decreases Slashing of target by X

Decreases Attack Speed of target by X

Decreases Piercing and Crushing of target by X

Inflicts X amount of divine damage on target

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EQ2 Guides Who Needs a Mount When You Can Run!

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Who needs a mount in Everquest II when you can run? Believe it or not you can run faster than the fastest mount in the game. Those mounts are the Wargs, Rhinos. Nightmares and Mistrunners. They all clock a 52% runspeed boast. Okay I know the Glorious Steed +55% is the fastest but that only lasts 1 hour and is limited to those whom can worship MITHANIEL MARR. But even then you can out run that mount with your own two feet.

For one a lot of races in Everquest get a +5% bonus to runspeed. Some classes also get AA points and Spells that enhance runspeed. Spirit of the Wolf from the Wardens and Mystics can grant you as much as +45% with full AA points. So with just a racial bonus of 5% + a buff from a Warden you can run at 50%.If you are a Warden you have an AA line called Hierophant Movement which can add another 10% to your runspeed giving you +60%. All you need now is to finish the Heritage Quest that rewards you with the Journeyman Boots and get another +10% bringing your runspeed to +70%. Are you kidding me?

I know that not everyone can be a Warden or a Bard but if you are you are one of the lucky ones. You can still get quite boost to runspeed if you were a Human Wizard for example. Here you get no racial benefits or spells that enhance your runspeed. You can buy Totems. At level 20 you can get Spirit Totem of the Wolf+24%. And once you reach Level 65 you can get Spirit Totem of the Chokidai +45%. There is off course the Journeyman Boots giving you +10%. So even if you are one who does not normally get any runspeed boost you can achieve as high as +55%. If you are a level 80 crafter you can get your epic and get Earring of the Solstice giving you +45%. This doe not stack with the Totems but at least you don’t have to buy them.

Let’s look at some examples for how fast you can run on a PvE server. PvP servers have a different rules ets allowing many items to stack that won’t in PvE. (more…)

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